Updated 16 June 2007
General Downloads and
Moloney's Reference Docs for Dangerous Waters:
and Weapon Spreadsheet (xls file)
Sheets for Seawolf, 688I, FFG and P-3C (pdf file)
FFG Towed Array
Depth vs. Speed/Length Graphs (pdf file)
- An Accurate Solution
A video tutorial by Allen Schrader
Russian Sub Guide 06 (7.9 MByte)
Guide to Under-ice Ops (rtf file)
Compilation of Non-playable Sub Data
P-3C "Orion" Dangerous Waters OWTOP Version 1.3
(Orion Warrior Training and
tactics guide for the FFG-7
Sonar Visual Aid Kit
to Target Motion Analysis
(will open in a separate webpage)
Motion Analysis and Passive Localization
(Link to online version of U.S. Navy pub)
Target Motion Analysis (TMA) Guide
'Blue Book' of Tactics
Patches and Downloads
Version 1.02. For extracting, adding,
and replacing sounds in the
sfx.agg files in Dangerous Waters and Sub Command
and Decompress file utilities
For extracting and replacing sounds
Dangerous Waters .grp graphics files
Survival Guide for Dangerous Waters, v0.6
and Amizaur's Weapons and Sensors Realism Mod (LWAMI) Version 3.08
Full package weighing about
17MB inside a nice and easy to use installer.
incl. New Models from v3.05
incl. Kegety's Font & Texture Mod
Selectable Splash Screens (Plain LwAmi, P3, SSN, FFG, All Platforms)
Latest JSGME Tool
and of course the new LwAmi Database and Doctrines v3.08
Broadband Audio Enhancement Mod (24 MByte)
Reduced Interface Volume Mod (81 MByte)
Detailed stereo ambient sound mod for SCS Dangerous
Designed for all platforms in DW, and works in conjunction with the
To alter the volume level of the installed mod adjust the 'Music' slider
within DW's options.
More of Finiteless's
Dangerous Waters Sound Mods!
1. Download the .rar files
2. Expand file contents with a rar archive extractor
(each contain 1 x sfx.agg file and a readme file)
Read the readme and place the sfx.agg in the folder stated
(Backup your original sfx.agg!)
Realism Sound Mod (12 MByte)
Includes sounds recorded
from real-world submarines
You need SCSoundEdit to modify the sfx.agg files of the game and the
It's highly recommended to use these files together with Finiteless'
sound mods (below).
Note: You can download the
full, 147 MByte (!) ready-to-use sound package here.
It merges Blackmuzzle's Realism Sound mod with Finitless' soundpack.
Just download and extract over your old files, no tools needed.
Ivan's Russian Voices Mod (15 MByte)
Note: Requires the SCSoundEdit utility (see above)
Strikes's better "Death Sounds"
Requires use of SCSoundEdit v1.02 (above)
Russian Instrument Panels for the Akula (14 MByte)
Russian Instrument Panels for the Kilo (15 MByte)
"Toned-down Stars" more realistic night sky mod
"Xmodels" Sub & Skins Mod (5 MByte)
Improved models & paint jobs for your favorite Dangerous
(Includes Sonalyst's Sound vs Speed Database Fix)
NOTE: If you have installed the LWAMI mod, you don't need this
Dangerous Waters Mods
MH-60 Sonobuoy Channel mod, Smaller Fonts mod, and Misc. Textures
Note: The Sonobuoy Channel mod replaces one of DW's
DLL files. Swapping out
DLLs is not supported by Sonalysts and
may prevent multiplayer from functioning.
Use at your own risk!
NOTE: If you have installed the LWAMI mod, you don't need the
smaller fonts and textures mods
Database Editor "Add a Navy" Tutorial
(Right-click to save)
Database Editor for Dangerous Waters
Ludger's Dangerous Waters database editor
UPDATED to support Dangerous Waters v1.04
Maloney's Complete Data Reference for Dangerous Waters
(Excel Spreadsheet, right-click to
Liebe's Sound-Profile Utility
Search the DW database by country, class, specific
frequencies, units, tpk, you name it.
Searchable Sonar Profiles Tool
(This is actually a link to the tool, not a download)
Sound vs. Speed Database Fix
Realism Database for Dangerous Waters v1.01
(Includes Sonalyst's Sound vs Speed Database Fix)
(Not compatible with XabbaRus's "Xmodels" mod)
Stallion missile range correction table
Submarines Weapons Tables
Waters Voice Command Reference
Mission Regions Pack, by Sonalysts
Here's what is included:
Just extract these into your /Scenario
for Mission Designers
& Diving Alarm
Dangerous Waters Cavitation Profile
(Links to a webpage. Right-click to save)
Waters IRC Game Finder Script v2.0
by Arsenide and Thorsten "OneShot" Bergmann
Helicopter dipping-sonar doctrine file (HeloDipping.txt)
Note: Although the above file fixes problems with
how AI-helicopters use their dipping sonar, it can also interfere with
the player's control of his helo when playing as a FFG-7. If you intend
to use this file, keep a copy of the original just in case! Hopefully,
Sonalysts will give us an official, updated file soon.
version of the DW campaign mission, 'Strait of Malacca'
Sonar Profiles, by Jsteed
Editor Sounds List
Waters Hotkey List
Sub Command Patches
Bradbury's playable Ohio-class SSBN mod
Complete with launchable nuclear missiles!
The playable Ohio is based on the stock 688i platform
and involves considerable
changes to the 'database' files in order to provide the correct speeds,
sonar suite, and weapons. Please follow the installation instructions
What it is - SCX is a community-created
mod for Sub Command. It adds new subs, ships, aircraft, weapons and
sensors, as well as 'tweaking' the originals for added realism. SCU
(Sub Changer Utility) is an add-on to SCX II that allows the player
to control other sub classes in addition to the 'stock' Los Angeles,
Seawolf and Akula subs.
(Simple Installer Version)
This installer combines the SCX
II and SCX IIc update packages as well as the ESM Fix so you don't need
to install any of them again. Furthermore all changes for the SCU are
done as well, so all you have to do is select your Submarine of choice
(don't try to use the InstallPlayableSub.exe - you don't have to). Same
goes for the batch files which are still in some of the directories
... simply ignore them. The only optional thing you can do is use the
SC SoundEdit Tool (which is included in this installer) and add the
buoy sound which is mentioned in one of the ReadMe's.
After installing the SCX Package
there is no going back to stock Sub Command unless you deinstall and
install it again. There is no JSGME Tool or other such thing included
in this installer.
Big Thanks to the SCX Team - you
guys did a great job. I just put a new wrapping on the gift package.
Hyperacoustics Realism Sound Pac
(Note: The Hyperacoustics
Realism Pack is currently not SCX-compatible)